Имя | Описание | |
---|---|---|
BarcodeWriterControl | Инициализирует новый экземпляр класса BarcodeWriterControl. |
Имя | Описание | |
---|---|---|
BarcodeWriterControl | Инициализирует новый экземпляр класса BarcodeWriterControl. |
Имя | Описание | |
---|---|---|
ActualHeight | Gets the rendered height of this element. (Наследуется от System.Windows.FrameworkElement) | |
ActualWidth | Gets the rendered width of this element. (Наследуется от System.Windows.FrameworkElement) | |
AllowDrop | Gets or sets a value indicating whether this element can be used as the target of a drag-and-drop operation. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
AreAnyTouchesCaptured | Gets a value that indicates whether at least one touch is captured to this element. (Наследуется от System.Windows.UIElement) | |
AreAnyTouchesCapturedWithin | Gets a value that indicates whether at least one touch is captured to this element or to any child elements in its visual tree. (Наследуется от System.Windows.UIElement) | |
AreAnyTouchesDirectlyOver | Gets a value that indicates whether at least one touch is pressed over this element. (Наследуется от System.Windows.UIElement) | |
AreAnyTouchesOver | Gets a value that indicates whether at least one touch is pressed over this element or any child elements in its visual tree. (Наследуется от System.Windows.UIElement) | |
Background | Gets or sets a brush that describes the background of a control. (Наследуется от System.Windows.Controls.Control) | |
BarcodeImage | Возвращает изображение штрих-кода. | |
BarcodeImageHeight | Возвращает или задает высоту изображения штрих-кода в BarcodeImageSizeUnits. | |
BarcodeImageSizeUnits | Возвращает или задает единицы измерения размера изображения штрих-кода. | |
BarcodeImageWidth | Возвращает или задает ширину изображения штрих-кода в BarcodeImageSizeUnits. | |
BarcodeRenderer | Возвращает или задает средство визуализации штрих-кода. | |
BarcodeSymbologySubset | Возвращает или задает подмножество символов штрих-кода для кодирования. | |
BindingGroup | Gets or sets the System.Windows.Data.BindingGroup that is used for the element. (Наследуется от System.Windows.FrameworkElement) | |
BitmapEffect | Gets or sets a bitmap effect that applies directly to the rendered content for this element. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
BitmapEffectInput | Gets or sets an input source for the bitmap effect that applies directly to the rendered content for this element. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
BorderBrush | Gets or sets a brush that describes the border background of a control. (Наследуется от System.Windows.Controls.Control) | |
BorderThickness | Gets or sets the border thickness of a control. (Наследуется от System.Windows.Controls.Control) | |
CacheMode | Gets or sets a cached representation of the System.Windows.UIElement. (Наследуется от System.Windows.UIElement) | |
CatchAndShowWriterSettingsException | Возвращает или устанавливает флаг, указывающий, перехватывается ли исключение WriterSettingsException и отображается ли в контроле BarcodeWriterControl. | |
Clip | Gets or sets the geometry used to define the outline of the contents of an element. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
ClipToBounds | Gets or sets a value indicating whether to clip the content of this element (or content coming from the child elements of this element) to fit into the size of the containing element. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
CommandBindings | Gets a collection of System.Windows.Input.CommandBinding objects associated with this element. A System.Windows.Input.CommandBinding enables command handling for this element, and declares the linkage between a command, its events, and the handlers attached by this element. (Наследуется от System.Windows.UIElement) | |
Content | Gets or sets the content of a System.Windows.Controls.ContentControl. (Наследуется от System.Windows.Controls.ContentControl) | |
ContentStringFormat | Gets or sets a composite string that specifies how to format the System.Windows.Controls.ContentControl.Content property if it is displayed as a string. (Наследуется от System.Windows.Controls.ContentControl) | |
ContentTemplate | Gets or sets the data template used to display the content of the System.Windows.Controls.ContentControl. (Наследуется от System.Windows.Controls.ContentControl) | |
ContentTemplateSelector | Gets or sets a template selector that enables an application writer to provide custom template-selection logic. (Наследуется от System.Windows.Controls.ContentControl) | |
ContextMenu | Gets or sets the context menu element that should appear whenever the context menu is requested through user interface (UI) from within this element. (Наследуется от System.Windows.FrameworkElement) | |
Cursor | Gets or sets the cursor that displays when the mouse pointer is over this element. (Наследуется от System.Windows.FrameworkElement) | |
DataContext | Gets or sets the data context for an element when it participates in data binding. (Наследуется от System.Windows.FrameworkElement) | |
DependencyObjectType | Gets the System.Windows.DependencyObjectType that wraps the CLR type of this instance. (Наследуется от System.Windows.DependencyObject) | |
DesiredSize | Gets the size that this element computed during the measure pass of the layout process. (Наследуется от System.Windows.UIElement) | |
Dispatcher | Gets the System.Windows.Threading.Dispatcher this System.Windows.Threading.DispatcherObject is associated with. (Наследуется от System.Windows.Threading.DispatcherObject) | |
Effect | Gets or sets the bitmap effect to apply to the System.Windows.UIElement. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
EncodedValue | Возвращает закодированное значение. | |
FlowDirection | Gets or sets the direction that text and other user interface (UI) elements flow within any parent element that controls their layout. (Наследуется от System.Windows.FrameworkElement) | |
Focusable | Gets or sets a value that indicates whether the element can receive focus. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
FocusVisualStyle | Gets or sets a property that enables customization of appearance, effects, or other style characteristics that will apply to this element when it captures keyboard focus. (Наследуется от System.Windows.FrameworkElement) | |
FontFamily | Gets or sets the font family of the control. (Наследуется от System.Windows.Controls.Control) | |
FontSize | Gets or sets the font size. (Наследуется от System.Windows.Controls.Control) | |
FontStretch | Gets or sets the degree to which a font is condensed or expanded on the screen. (Наследуется от System.Windows.Controls.Control) | |
FontStyle | Gets or sets the font style. (Наследуется от System.Windows.Controls.Control) | |
FontWeight | Gets or sets the weight or thickness of the specified font. (Наследуется от System.Windows.Controls.Control) | |
ForceCursor | Gets or sets a value that indicates whether this System.Windows.FrameworkElement should force the user interface (UI) to render the cursor as declared by the System.Windows.FrameworkElement.Cursor property. (Наследуется от System.Windows.FrameworkElement) | |
Foreground | Gets or sets a brush that describes the foreground color. (Наследуется от System.Windows.Controls.Control) | |
HasAnimatedProperties | Gets a value indicating whether this element has any animated properties. (Наследуется от System.Windows.UIElement) | |
HasContent | Gets a value that indicates whether the System.Windows.Controls.ContentControl contains content. (Наследуется от System.Windows.Controls.ContentControl) | |
Height | Gets or sets the suggested height of the element. (Наследуется от System.Windows.FrameworkElement) | |
HorizontalAlignment | Gets or sets the horizontal alignment characteristics applied to this element when it is composed within a parent element, such as a panel or items control. (Наследуется от System.Windows.FrameworkElement) | |
HorizontalContentAlignment | Gets or sets the horizontal alignment of the control's content. (Наследуется от System.Windows.Controls.Control) | |
InputBindings | Gets the collection of input bindings associated with this element. (Наследуется от System.Windows.UIElement) | |
InputScope | Gets or sets the context for input used by this System.Windows.FrameworkElement. (Наследуется от System.Windows.FrameworkElement) | |
IsArrangeValid | Gets a value indicating whether the computed size and position of child elements in this element's layout are valid. (Наследуется от System.Windows.UIElement) | |
IsEnabled | Gets or sets a value indicating whether this element is enabled in the user interface (UI). This is a dependency property. (Наследуется от System.Windows.UIElement) | |
IsFocused | Gets a value that determines whether this element has logical focus. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
IsHitTestVisible | Gets or sets a value that declares whether this element can possibly be returned as a hit test result from some portion of its rendered content. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
IsInitialized | Gets a value that indicates whether this element has been initialized, either during processing by a XAML processor, or by explicitly having its System.Windows.FrameworkElement.EndInit method called. (Наследуется от System.Windows.FrameworkElement) | |
IsInputMethodEnabled | Gets a value indicating whether an input method system, such as an Input Method Editor (IME), is enabled for processing the input to this element. (Наследуется от System.Windows.UIElement) | |
IsKeyboardFocused | Gets a value indicating whether this element has keyboard focus. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
IsKeyboardFocusWithin | Gets a value indicating whether keyboard focus is anywhere within the element or its visual tree child elements. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
IsLoaded | Gets a value that indicates whether this element has been loaded for presentation. (Наследуется от System.Windows.FrameworkElement) | |
IsManipulationEnabled | Gets or sets a value that indicates whether manipulation events are enabled on this System.Windows.UIElement. (Наследуется от System.Windows.UIElement) | |
IsMeasureValid | Gets a value indicating whether the current size returned by layout measure is valid. (Наследуется от System.Windows.UIElement) | |
IsMouseCaptured | Gets a value indicating whether the mouse is captured to this element. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
IsMouseCaptureWithin | Gets a value that determines whether mouse capture is held by this element or by child elements in its visual tree. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
IsMouseDirectlyOver | Gets a value that indicates whether the position of the mouse pointer corresponds to hit test results, which take element compositing into account. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
IsMouseOver | Gets a value indicating whether the mouse pointer is located over this element (including child elements in the visual tree). This is a dependency property. (Наследуется от System.Windows.UIElement) | |
IsSealed | Gets a value that indicates whether this instance is currently sealed (read-only). (Наследуется от System.Windows.DependencyObject) | |
IsStylusCaptured | Gets a value indicating whether the stylus is captured by this element. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
IsStylusCaptureWithin | Gets a value that determines whether stylus capture is held by this element, or an element within the element bounds and its visual tree. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
IsStylusDirectlyOver | Gets a value that indicates whether the stylus position corresponds to hit test results, which take element compositing into account. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
IsStylusOver | Gets a value indicating whether the stylus cursor is located over this element (including visual child elements). This is a dependency property. (Наследуется от System.Windows.UIElement) | |
IsTabStop | Gets or sets a value that indicates whether a control is included in tab navigation. (Наследуется от System.Windows.Controls.Control) | |
IsVisible | Gets a value indicating whether this element is visible in the user interface (UI). This is a dependency property. (Наследуется от System.Windows.UIElement) | |
Language | Gets or sets localization/globalization language information that applies to an element. (Наследуется от System.Windows.FrameworkElement) | |
LayoutTransform | Gets or sets a graphics transformation that should apply to this element when layout is performed. (Наследуется от System.Windows.FrameworkElement) | |
Margin | Gets or sets the outer margin of an element. (Наследуется от System.Windows.FrameworkElement) | |
MaxHeight | Gets or sets the maximum height constraint of the element. (Наследуется от System.Windows.FrameworkElement) | |
MaxWidth | Gets or sets the maximum width constraint of the element. (Наследуется от System.Windows.FrameworkElement) | |
MinHeight | Gets or sets the minimum height constraint of the element. (Наследуется от System.Windows.FrameworkElement) | |
MinWidth | Gets or sets the minimum width constraint of the element. (Наследуется от System.Windows.FrameworkElement) | |
Name | Gets or sets the identifying name of the element. The name provides a reference so that code-behind, such as event handler code, can refer to a markup element after it is constructed during processing by a XAML processor. (Наследуется от System.Windows.FrameworkElement) | |
Opacity | Gets or sets the opacity factor applied to the entire System.Windows.UIElement when it is rendered in the user interface (UI). This is a dependency property. (Наследуется от System.Windows.UIElement) | |
OpacityMask | Gets or sets an opacity mask, as a System.Windows.Media.Brush implementation that is applied to any alpha-channel masking for the rendered content of this element. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
OverridesDefaultStyle | Gets or sets a value that indicates whether this element incorporates style properties from theme styles. (Наследуется от System.Windows.FrameworkElement) | |
Padding | Gets or sets the padding inside a control. (Наследуется от System.Windows.Controls.Control) | |
Parent | Gets the logical parent element of this element. (Наследуется от System.Windows.FrameworkElement) | |
PersistId | Gets a value that uniquely identifies this element. (Наследуется от System.Windows.UIElement) | |
RenderSize | Gets (or sets) the final render size of this element. (Наследуется от System.Windows.UIElement) | |
RenderTransform | Gets or sets transform information that affects the rendering position of this element. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
RenderTransformOrigin | Gets or sets the center point of any possible render transform declared by System.Windows.UIElement.RenderTransform, relative to the bounds of the element. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
Resources | Gets or sets the locally-defined resource dictionary. (Наследуется от System.Windows.FrameworkElement) | |
ScrollViewer | Возвращает ScrollViewer этого UI-контрола. | |
Settings | Возвращает настройки генератора штрих-кодов. | |
SnapsToDevicePixels | Gets or sets a value that determines whether rendering for this element should use device-specific pixel settings during rendering. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
Style | Gets or sets the style used by this element when it is rendered. (Наследуется от System.Windows.FrameworkElement) | |
TabIndex | Gets or sets a value that determines the order in which elements receive focus when the user navigates through controls by using the TAB key. (Наследуется от System.Windows.Controls.Control) | |
Tag | Gets or sets an arbitrary object value that can be used to store custom information about this element. (Наследуется от System.Windows.FrameworkElement) | |
Template | Gets or sets a control template. (Наследуется от System.Windows.Controls.Control) | |
TemplatedParent | Gets a reference to the template parent of this element. This property is not relevant if the element was not created through a template. (Наследуется от System.Windows.FrameworkElement) | |
ToolTip | Gets or sets the tool-tip object that is displayed for this element in the user interface (UI). (Наследуется от System.Windows.FrameworkElement) | |
TouchesCaptured | Gets all touch devices that are captured to this element. (Наследуется от System.Windows.UIElement) | |
TouchesCapturedWithin | Gets all touch devices that are captured to this element or any child elements in its visual tree. (Наследуется от System.Windows.UIElement) | |
TouchesDirectlyOver | Gets all touch devices that are over this element. (Наследуется от System.Windows.UIElement) | |
TouchesOver | Gets all touch devices that are over this element or any child elements in its visual tree. (Наследуется от System.Windows.UIElement) | |
Triggers | Gets the collection of triggers established directly on this element, or in child elements. (Наследуется от System.Windows.FrameworkElement) | |
Uid | Gets or sets the unique identifier (for localization) for this element. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
UseLayoutRounding | Gets or sets a value that indicates whether layout rounding should be applied to this element's size and position during layout. (Наследуется от System.Windows.FrameworkElement) | |
VerticalAlignment | Gets or sets the vertical alignment characteristics applied to this element when it is composed within a parent element such as a panel or items control. (Наследуется от System.Windows.FrameworkElement) | |
VerticalContentAlignment | Gets or sets the vertical alignment of the control's content. (Наследуется от System.Windows.Controls.Control) | |
Visibility | Gets or sets the user interface (UI) visibility of this element. This is a dependency property. (Наследуется от System.Windows.UIElement) | |
Width | Gets or sets the width of the element. (Наследуется от System.Windows.FrameworkElement) | |
Writer | Возвращает генератор штрих-кодов. | |
WrongWriterSettings | Указывает, являются ли BarcodeWriterSettings не верными. | |
WrongWriterSettingsMessageFormat | Возвращает или задает формат сообщения о не верных настройках генератора штрих-кодов. |
Имя | Описание | |
---|---|---|
AddHandler | Overloaded. Adds a routed event handler for a specified routed event, adding the handler to the handler collection on the current element. Specify | |
AddToEventRoute | Adds handlers to the specified System.Windows.EventRoute for the current System.Windows.UIElement event handler collection. (Наследуется от System.Windows.UIElement) | |
ApplyAnimationClock | Overloaded. Applies an animation to a specified dependency property on this element, with the ability to specify what happens if the property already has a running animation. (Наследуется от System.Windows.UIElement) | |
ApplyTemplate | Builds the current template's visual tree if necessary, and returns a value that indicates whether the visual tree was rebuilt by this call. (Наследуется от System.Windows.FrameworkElement) | |
Arrange | Positions child elements and determines a size for a System.Windows.UIElement. Parent elements call this method from their System.Windows.UIElement.ArrangeCore(System.Windows.Rect) implementation (or a WPF framework-level equivalent) to form a recursive layout update. This method constitutes the second pass of a layout update. (Наследуется от System.Windows.UIElement) | |
BeginAnimation | Overloaded. Starts a specific animation for a specified animated property on this element, with the option of specifying what happens if the property already has a running animation. (Наследуется от System.Windows.UIElement) | |
BeginInit | Сообщает объекту о начале инициализации. | |
BeginStoryboard | Overloaded. Begins the sequence of actions contained in the provided storyboard, with options specified for what should happen if the property is already animated. (Наследуется от System.Windows.FrameworkElement) | |
BringIntoView | Overloaded. Attempts to bring the provided region size of this element into view, within any scrollable regions it is contained within. (Наследуется от System.Windows.FrameworkElement) | |
CaptureMouse | Attempts to force capture of the mouse to this element. (Наследуется от System.Windows.UIElement) | |
CaptureStylus | Attempts to force capture of the stylus to this element. (Наследуется от System.Windows.UIElement) | |
CaptureTouch | Attempts to force capture of a touch to this element. (Наследуется от System.Windows.UIElement) | |
CheckAccess | Determines whether the calling thread has access to this System.Windows.Threading.DispatcherObject. (Наследуется от System.Windows.Threading.DispatcherObject) | |
ClearValue | Overloaded. Clears the local value of a property. The property to be cleared is specified by a | |
CoerceValue | Coerces the value of the specified dependency property. This is accomplished by invoking any System.Windows.CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling System.Windows.DependencyObject. (Наследуется от System.Windows.DependencyObject) | |
EndInit | Сообщает объекту, что инициализация завершена. | |
Equals | Determines whether a provided System.Windows.DependencyObject is equivalent to the current System.Windows.DependencyObject. (Наследуется от System.Windows.DependencyObject) | |
FindCommonVisualAncestor | Returns the common ancestor of two visual objects. (Наследуется от System.Windows.Media.Visual) | |
FindName | Finds an element that has the provided identifier name. (Наследуется от System.Windows.FrameworkElement) | |
FindResource | Searches for a resource with the specified key, and throws an exception if the requested resource is not found. (Наследуется от System.Windows.FrameworkElement) | |
Focus | Attempts to set focus to this element. (Наследуется от System.Windows.UIElement) | |
GetAnimationBaseValue | Returns the base property value for the specified property on this element, disregarding any possible animated value from a running or stopped animation. (Наследуется от System.Windows.UIElement) | |
GetBarcodeAsBitmapSource | Возвращает изображение штрих-кода как System.Windows.Media.Imaging.BitmapSource. | |
GetBindingExpression | Returns the System.Windows.Data.BindingExpression that represents the binding on the specified property. (Наследуется от System.Windows.FrameworkElement) | |
GetFlowDirection | Gets the value of the System.Windows.FrameworkElement.FlowDirection attached property for the specified System.Windows.DependencyObject. (Наследуется от System.Windows.FrameworkElement) | |
GetHashCode | Gets a hash code for this System.Windows.DependencyObject. (Наследуется от System.Windows.DependencyObject) | |
GetLocalValueEnumerator | Creates a specialized enumerator for determining which dependency properties have locally set values on this System.Windows.DependencyObject. (Наследуется от System.Windows.DependencyObject) | |
GetValue | Returns the current effective value of a dependency property on this instance of a System.Windows.DependencyObject. (Наследуется от System.Windows.DependencyObject) | |
InitializeComponent | InitializeComponent | |
InputHitTest | Returns the input element within the current element that is at the specified coordinates, relative to the current element's origin. (Наследуется от System.Windows.UIElement) | |
InvalidateArrange | Invalidates the arrange state (layout) for the element. After the invalidation, the element will have its layout updated, which will occur asynchronously unless subsequently forced by System.Windows.UIElement.UpdateLayout. (Наследуется от System.Windows.UIElement) | |
InvalidateMeasure | Invalidates the measurement state (layout) for the element. (Наследуется от System.Windows.UIElement) | |
InvalidateProperty | Re-evaluates the effective value for the specified dependency property. (Наследуется от System.Windows.DependencyObject) | |
InvalidateVisual | Invalidates the rendering of the element, and forces a complete new layout pass. System.Windows.UIElement.OnRender(System.Windows.Media.DrawingContext) is called after the layout cycle is completed. (Наследуется от System.Windows.UIElement) | |
IsAncestorOf | Determines whether the visual object is an ancestor of the descendant visual object. (Наследуется от System.Windows.Media.Visual) | |
IsDescendantOf | Determines whether the visual object is a descendant of the ancestor visual object. (Наследуется от System.Windows.Media.Visual) | |
Measure | Updates the System.Windows.UIElement.DesiredSize of a System.Windows.UIElement. Parent elements call this method from their own System.Windows.UIElement.MeasureCore(System.Windows.Size) implementations to form a recursive layout update. Calling this method constitutes the first pass (the "Measure" pass) of a layout update. (Наследуется от System.Windows.UIElement) | |
MoveFocus | Moves the keyboard focus away from this element and to another element in a provided traversal direction. (Наследуется от System.Windows.FrameworkElement) | |
OnApplyTemplate | When overridden in a derived class, is invoked whenever application code or internal processes call System.Windows.FrameworkElement.ApplyTemplate. (Наследуется от System.Windows.FrameworkElement) | |
PointFromScreen | Converts a System.Windows.Point in screen coordinates into a System.Windows.Point that represents the current coordinate system of the System.Windows.Media.Visual. (Наследуется от System.Windows.Media.Visual) | |
PointToScreen | Converts a System.Windows.Point that represents the current coordinate system of the System.Windows.Media.Visual into a System.Windows.Point in screen coordinates. (Наследуется от System.Windows.Media.Visual) | |
PredictFocus | Determines the next element that would receive focus relative to this element for a provided focus movement direction, but does not actually move the focus. (Наследуется от System.Windows.FrameworkElement) | |
RaiseEvent | Raises a specific routed event. The System.Windows.RoutedEvent to be raised is identified within the System.Windows.RoutedEventArgs instance that is provided (as the System.Windows.RoutedEventArgs.RoutedEvent property of that event data). (Наследуется от System.Windows.UIElement) | |
ReadLocalValue | Returns the local value of a dependency property, if it exists. (Наследуется от System.Windows.DependencyObject) | |
RegisterName | Provides an accessor that simplifies access to the System.Windows.NameScope registration method. (Наследуется от System.Windows.FrameworkElement) | |
ReleaseAllTouchCaptures | Releases all captured touch devices from this element. (Наследуется от System.Windows.UIElement) | |
ReleaseMouseCapture | Releases the mouse capture, if this element held the capture. (Наследуется от System.Windows.UIElement) | |
ReleaseStylusCapture | Releases the stylus device capture, if this element held the capture. (Наследуется от System.Windows.UIElement) | |
ReleaseTouchCapture | Attempts to release the specified touch device from this element. (Наследуется от System.Windows.UIElement) | |
RemoveHandler | Removes the specified routed event handler from this element. (Наследуется от System.Windows.UIElement) | |
SetBinding | Overloaded. Attaches a binding to this element, based on the provided source property name as a path qualification to the data source. (Наследуется от System.Windows.FrameworkElement) | |
SetCurrentValue | Sets the value of a dependency property without changing its value source. (Наследуется от System.Windows.DependencyObject) | |
SetFlowDirection | Sets the value of the System.Windows.FrameworkElement.FlowDirection attached property for the provided element. (Наследуется от System.Windows.FrameworkElement) | |
SetResourceReference | Searches for a resource with the specified name and sets up a resource reference to it for the specified property. (Наследуется от System.Windows.FrameworkElement) | |
SetValue | Overloaded. Sets the local value of a read-only dependency property, specified by the | |
ShouldSerializeCommandBindings | Returns whether serialization processes should serialize the contents of the System.Windows.UIElement.CommandBindings property on instances of this class. (Наследуется от System.Windows.UIElement) | |
ShouldSerializeContent | Indicates whether the System.Windows.Controls.ContentControl.Content property should be persisted. (Наследуется от System.Windows.Controls.ContentControl) | |
ShouldSerializeInputBindings | Returns whether serialization processes should serialize the contents of the System.Windows.UIElement.InputBindings property on instances of this class. (Наследуется от System.Windows.UIElement) | |
ShouldSerializeResources | Returns whether serialization processes should serialize the contents of the System.Windows.FrameworkElement.Resources property. (Наследуется от System.Windows.FrameworkElement) | |
ShouldSerializeStyle | Returns whether serialization processes should serialize the contents of the System.Windows.FrameworkElement.Style property. (Наследуется от System.Windows.FrameworkElement) | |
ShouldSerializeTriggers | Returns whether serialization processes should serialize the contents of the System.Windows.FrameworkElement.Triggers property. (Наследуется от System.Windows.FrameworkElement) | |
ToString | Returns the string representation of a System.Windows.Controls.Control object. (Наследуется от System.Windows.Controls.Control) | |
TransformToAncestor | Overloaded. Returns a transform that can be used to transform coordinates from the | |
TransformToDescendant | Returns a transform that can be used to transform coordinates from the System.Windows.Media.Visual to the specified visual object descendant. (Наследуется от System.Windows.Media.Visual) | |
TransformToVisual | Returns a transform that can be used to transform coordinates from the System.Windows.Media.Visual to the specified visual object. (Наследуется от System.Windows.Media.Visual) | |
TranslatePoint | Translates a point relative to this element to coordinates that are relative to the specified element. (Наследуется от System.Windows.UIElement) | |
TryFindResource | Searches for a resource with the specified key, and returns that resource if found. (Наследуется от System.Windows.FrameworkElement) | |
UnregisterName | Simplifies access to the System.Windows.NameScope de-registration method. (Наследуется от System.Windows.FrameworkElement) | |
UpdateDefaultStyle | Reapplies the default style to the current System.Windows.FrameworkElement. (Наследуется от System.Windows.FrameworkElement) | |
UpdateLayout | Ensures that all visual child elements of this element are properly updated for layout. (Наследуется от System.Windows.UIElement) | |
VerifyAccess | Enforces that the calling thread has access to this System.Windows.Threading.DispatcherObject. (Наследуется от System.Windows.Threading.DispatcherObject) |
Имя | Описание | |
---|---|---|
AddChild | Adds a specified object as the child of a System.Windows.Controls.ContentControl. (Наследуется от System.Windows.Controls.ContentControl) | |
AddText | Adds a specified text string to a System.Windows.Controls.ContentControl. (Наследуется от System.Windows.Controls.ContentControl) | |
AddVisualChild | Defines the parent-child relationship between two visuals. (Наследуется от System.Windows.Media.Visual) | |
ArrangeCore | Implements System.Windows.UIElement.ArrangeCore(System.Windows.Rect) (defined as virtual in System.Windows.UIElement) and seals the implementation. (Наследуется от System.Windows.FrameworkElement) | |
ArrangeOverride | Called to arrange and size the content of a System.Windows.Controls.Control object. (Наследуется от System.Windows.Controls.Control) | |
GetLayoutClip | Returns a geometry for a clipping mask. The mask applies if the layout system attempts to arrange an element that is larger than the available display space. (Наследуется от System.Windows.FrameworkElement) | |
GetVisualChild | Overrides System.Windows.Media.Visual.GetVisualChild(System.Int32), and returns a child at the specified index from a collection of child elements. (Наследуется от System.Windows.FrameworkElement) | |
HitTestCore | Overloaded. Implements | |
MeasureCore | Implements basic measure-pass layout system behavior for System.Windows.FrameworkElement. (Наследуется от System.Windows.FrameworkElement) | |
MeasureOverride | Called to remeasure a control. (Наследуется от System.Windows.Controls.Control) | |
OnAccessKey | Provides class handling for when an access key that is meaningful for this element is invoked. (Наследуется от System.Windows.UIElement) | |
OnChildDesiredSizeChanged | Supports layout behavior when a child element is resized. (Наследуется от System.Windows.UIElement) | |
OnContentChanged | Called when the System.Windows.Controls.ContentControl.Content property changes. (Наследуется от System.Windows.Controls.ContentControl) | |
OnContentStringFormatChanged | Occurs when the System.Windows.Controls.ContentControl.ContentStringFormat property changes. (Наследуется от System.Windows.Controls.ContentControl) | |
OnContentTemplateChanged | Called when the System.Windows.Controls.ContentControl.ContentTemplate property changes. (Наследуется от System.Windows.Controls.ContentControl) | |
OnContentTemplateSelectorChanged | Called when the System.Windows.Controls.ContentControl.ContentTemplateSelector property changes. (Наследуется от System.Windows.Controls.ContentControl) | |
OnContextMenuClosing | Invoked whenever an unhandled System.Windows.FrameworkElement.ContextMenuClosing routed event reaches this class in its route. Implement this method to add class handling for this event. (Наследуется от System.Windows.FrameworkElement) | |
OnContextMenuOpening | Invoked whenever an unhandled System.Windows.FrameworkElement.ContextMenuOpening routed event reaches this class in its route. Implement this method to add class handling for this event. (Наследуется от System.Windows.FrameworkElement) | |
OnCreateAutomationPeer | Creates and returns an System.Windows.Automation.Peers.AutomationPeer for this System.Windows.Controls.UserControl. (Наследуется от System.Windows.Controls.UserControl) | |
OnDpiChanged | Called when the DPI at which this View is rendered changes. (Наследуется от System.Windows.Media.Visual) | |
OnDragEnter | Invoked when an unhandled System.Windows.DragDrop.DragEnter attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnDragLeave | Invoked when an unhandled System.Windows.DragDrop.DragLeave attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnDragOver | Invoked when an unhandled System.Windows.DragDrop.DragOver attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnDrop | Invoked when an unhandled System.Windows.DragDrop.DragEnter attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnGiveFeedback | Invoked when an unhandled System.Windows.DragDrop.GiveFeedback attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnGotFocus | Invoked whenever an unhandled System.Windows.UIElement.GotFocus event reaches this element in its route. (Наследуется от System.Windows.FrameworkElement) | |
OnGotKeyboardFocus | Invoked when an unhandled System.Windows.Input.Keyboard.GotKeyboardFocus attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnGotMouseCapture | Invoked when an unhandled System.Windows.Input.Mouse.GotMouseCapture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnGotStylusCapture | Invoked when an unhandled System.Windows.Input.Stylus.GotStylusCapture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnGotTouchCapture | Provides class handling for the System.Windows.UIElement.GotTouchCapture routed event that occurs when a touch is captured to this element. (Наследуется от System.Windows.UIElement) | |
OnInitialized | Raises the System.Windows.FrameworkElement.Initialized event. This method is invoked whenever System.Windows.FrameworkElement.IsInitialized is set to | |
OnIsKeyboardFocusedChanged | Invoked when an unhandled System.Windows.UIElement.IsKeyboardFocusedChanged event is raised on this element. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnIsKeyboardFocusWithinChanged | Invoked just before the System.Windows.UIElement.IsKeyboardFocusWithinChanged event is raised by this element. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnIsMouseCapturedChanged | Invoked when an unhandled System.Windows.UIElement.IsMouseCapturedChanged event is raised on this element. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnIsMouseCaptureWithinChanged | Invoked when an unhandled System.Windows.UIElement.IsMouseCaptureWithinChanged event is raised on this element. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnIsMouseDirectlyOverChanged | Invoked when an unhandled System.Windows.UIElement.IsMouseDirectlyOverChanged event is raised on this element. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnIsStylusCapturedChanged | Invoked when an unhandled System.Windows.UIElement.IsStylusCapturedChanged event is raised on this element. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnIsStylusCaptureWithinChanged | Invoked when an unhandled System.Windows.UIElement.IsStylusCaptureWithinChanged event is raised on this element. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnIsStylusDirectlyOverChanged | Invoked when an unhandled System.Windows.UIElement.IsStylusDirectlyOverChanged event is raised on this element. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnKeyDown | Invoked when an unhandled System.Windows.Input.Keyboard.KeyDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnKeyUp | Invoked when an unhandled System.Windows.Input.Keyboard.KeyUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnLostFocus | Raises the System.Windows.UIElement.LostFocus routed event by using the event data that is provided. (Наследуется от System.Windows.UIElement) | |
OnLostKeyboardFocus | Invoked when an unhandled System.Windows.Input.Keyboard.LostKeyboardFocus attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnLostMouseCapture | Invoked when an unhandled System.Windows.Input.Mouse.LostMouseCapture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnLostStylusCapture | Invoked when an unhandled System.Windows.Input.Stylus.LostStylusCapture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnLostTouchCapture | Provides class handling for the System.Windows.UIElement.LostTouchCapture routed event that occurs when this element loses a touch capture. (Наследуется от System.Windows.UIElement) | |
OnManipulationBoundaryFeedback | Called when the System.Windows.UIElement.ManipulationBoundaryFeedback event occurs. (Наследуется от System.Windows.UIElement) | |
OnManipulationCompleted | Called when the System.Windows.UIElement.ManipulationCompleted event occurs. (Наследуется от System.Windows.UIElement) | |
OnManipulationDelta | Called when the System.Windows.UIElement.ManipulationDelta event occurs. (Наследуется от System.Windows.UIElement) | |
OnManipulationInertiaStarting | Called when the System.Windows.UIElement.ManipulationInertiaStarting event occurs. (Наследуется от System.Windows.UIElement) | |
OnManipulationStarted | Called when the System.Windows.UIElement.ManipulationStarted event occurs. (Наследуется от System.Windows.UIElement) | |
OnManipulationStarting | Provides class handling for the System.Windows.UIElement.ManipulationStarting routed event that occurs when the manipulation processor is first created. (Наследуется от System.Windows.UIElement) | |
OnMouseDoubleClick | Raises the System.Windows.Controls.Control.MouseDoubleClick routed event. (Наследуется от System.Windows.Controls.Control) | |
OnMouseDown | Invoked when an unhandled System.Windows.Input.Mouse.MouseDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnMouseEnter | Invoked when an unhandled System.Windows.Input.Mouse.MouseEnter attached event is raised on this element. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnMouseLeave | Invoked when an unhandled System.Windows.Input.Mouse.MouseLeave attached event is raised on this element. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnMouseLeftButtonDown | Invoked when an unhandled System.Windows.UIElement.MouseLeftButtonDown routed event is raised on this element. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnMouseLeftButtonUp | Invoked when an unhandled System.Windows.UIElement.MouseLeftButtonUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnMouseMove | Invoked when an unhandled System.Windows.Input.Mouse.MouseMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnMouseRightButtonDown | Invoked when an unhandled System.Windows.UIElement.MouseRightButtonDown routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnMouseRightButtonUp | Invoked when an unhandled System.Windows.UIElement.MouseRightButtonUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnMouseUp | Invoked when an unhandled System.Windows.Input.Mouse.MouseUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnMouseWheel | Invoked when an unhandled System.Windows.Input.Mouse.MouseWheel attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewDragEnter | Invoked when an unhandled System.Windows.DragDrop.PreviewDragEnter attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewDragLeave | Invoked when an unhandled System.Windows.DragDrop.PreviewDragLeave attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewDragOver | Invoked when an unhandled System.Windows.DragDrop.PreviewDragOver attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewDrop | Invoked when an unhandled System.Windows.DragDrop.PreviewDrop attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewGiveFeedback | Invoked when an unhandled System.Windows.DragDrop.PreviewGiveFeedback attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewGotKeyboardFocus | Invoked when an unhandled System.Windows.Input.Keyboard.PreviewGotKeyboardFocus attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewKeyDown | Invoked when an unhandled System.Windows.Input.Keyboard.PreviewKeyDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewKeyUp | Invoked when an unhandled System.Windows.Input.Keyboard.PreviewKeyUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewLostKeyboardFocus | Invoked when an unhandled System.Windows.Input.Keyboard.PreviewKeyDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewMouseDoubleClick | Raises the System.Windows.Controls.Control.PreviewMouseDoubleClick routed event. (Наследуется от System.Windows.Controls.Control) | |
OnPreviewMouseDown | Invoked when an unhandled System.Windows.Input.Mouse.PreviewMouseDown attached routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewMouseLeftButtonDown | Invoked when an unhandled System.Windows.UIElement.PreviewMouseLeftButtonDown routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewMouseLeftButtonUp | Invoked when an unhandled System.Windows.UIElement.PreviewMouseLeftButtonUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewMouseMove | Invoked when an unhandled System.Windows.Input.Mouse.PreviewMouseMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewMouseRightButtonDown | Invoked when an unhandled System.Windows.UIElement.PreviewMouseRightButtonDown routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewMouseRightButtonUp | Invoked when an unhandled System.Windows.UIElement.PreviewMouseRightButtonUp routed event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewMouseUp | Invoked when an unhandled System.Windows.Input.Mouse.PreviewMouseUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewMouseWheel | Invoked when an unhandled System.Windows.Input.Mouse.PreviewMouseWheel attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewQueryContinueDrag | Invoked when an unhandled System.Windows.DragDrop.PreviewQueryContinueDrag attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewStylusButtonDown | Invoked when an unhandled System.Windows.Input.Stylus.PreviewStylusButtonDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewStylusButtonUp | Invoked when an unhandled System.Windows.Input.Stylus.PreviewStylusButtonUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewStylusDown | Invoked when an unhandled System.Windows.Input.Stylus.PreviewStylusDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewStylusInAirMove | Invoked when an unhandled System.Windows.Input.Stylus.PreviewStylusInAirMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewStylusInRange | Invoked when an unhandled System.Windows.Input.Stylus.PreviewStylusInRange attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewStylusMove | Invoked when an unhandled System.Windows.Input.Stylus.PreviewStylusMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewStylusOutOfRange | Invoked when an unhandled System.Windows.Input.Stylus.PreviewStylusOutOfRange attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewStylusSystemGesture | Invoked when an unhandled System.Windows.Input.Stylus.PreviewStylusSystemGesture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewStylusUp | Invoked when an unhandled System.Windows.Input.Stylus.PreviewStylusUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewTextInput | Invoked when an unhandled System.Windows.Input.TextCompositionManager.PreviewTextInput attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnPreviewTouchDown | Provides class handling for the System.Windows.UIElement.PreviewTouchDown routed event that occurs when a touch presses this element. (Наследуется от System.Windows.UIElement) | |
OnPreviewTouchMove | Provides class handling for the System.Windows.UIElement.PreviewTouchMove routed event that occurs when a touch moves while inside this element. (Наследуется от System.Windows.UIElement) | |
OnPreviewTouchUp | Provides class handling for the System.Windows.UIElement.PreviewTouchUp routed event that occurs when a touch is released inside this element. (Наследуется от System.Windows.UIElement) | |
OnPropertyChanged | Invoked whenever the effective value of any dependency property on this System.Windows.FrameworkElement has been updated. The specific dependency property that changed is reported in the arguments parameter. Overrides System.Windows.DependencyObject.OnPropertyChanged(System.Windows.DependencyPropertyChangedEventArgs). (Наследуется от System.Windows.FrameworkElement) | |
OnQueryContinueDrag | Invoked when an unhandled System.Windows.DragDrop.QueryContinueDrag attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnQueryCursor | Invoked when an unhandled System.Windows.Input.Mouse.QueryCursor attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnRender | When overridden in a derived class, participates in rendering operations that are directed by the layout system. The rendering instructions for this element are not used directly when this method is invoked, and are instead preserved for later asynchronous use by layout and drawing. (Наследуется от System.Windows.UIElement) | |
OnStylusButtonDown | Invoked when an unhandled System.Windows.Input.Stylus.StylusButtonDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnStylusButtonUp | Invoked when an unhandled System.Windows.Input.Stylus.StylusButtonUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnStylusDown | Invoked when an unhandled System.Windows.Input.Stylus.StylusDown attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnStylusEnter | Invoked when an unhandled System.Windows.Input.Stylus.StylusEnter attached event is raised by this element. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnStylusInAirMove | Invoked when an unhandled System.Windows.Input.Stylus.StylusInAirMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnStylusInRange | Invoked when an unhandled System.Windows.Input.Stylus.StylusInRange attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnStylusLeave | Invoked when an unhandled System.Windows.Input.Stylus.StylusLeave attached event is raised by this element. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnStylusMove | Invoked when an unhandled System.Windows.Input.Stylus.StylusMove attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnStylusOutOfRange | Invoked when an unhandled System.Windows.Input.Stylus.StylusOutOfRange attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnStylusSystemGesture | Invoked when an unhandled System.Windows.Input.Stylus.StylusSystemGesture attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnStylusUp | Invoked when an unhandled System.Windows.Input.Stylus.StylusUp attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnTemplateChanged | Called whenever the control's template changes. (Наследуется от System.Windows.Controls.Control) | |
OnTextInput | Invoked when an unhandled System.Windows.Input.TextCompositionManager.TextInput attached event reaches an element in its route that is derived from this class. Implement this method to add class handling for this event. (Наследуется от System.Windows.UIElement) | |
OnToolTipClosing | Invoked whenever an unhandled System.Windows.FrameworkElement.ToolTipClosing routed event reaches this class in its route. Implement this method to add class handling for this event. (Наследуется от System.Windows.FrameworkElement) | |
OnToolTipOpening | Invoked whenever the System.Windows.FrameworkElement.ToolTipOpening routed event reaches this class in its route. Implement this method to add class handling for this event. (Наследуется от System.Windows.FrameworkElement) | |
OnTouchDown | Provides class handling for the System.Windows.UIElement.TouchDown routed event that occurs when a touch presses inside this element. (Наследуется от System.Windows.UIElement) | |
OnTouchEnter | Provides class handling for the System.Windows.UIElement.TouchEnter routed event that occurs when a touch moves from outside to inside the bounds of this element. (Наследуется от System.Windows.UIElement) | |
OnTouchLeave | Provides class handling for the System.Windows.UIElement.TouchLeave routed event that occurs when a touch moves from inside to outside the bounds of this System.Windows.UIElement. (Наследуется от System.Windows.UIElement) | |
OnTouchMove | Provides class handling for the System.Windows.UIElement.TouchMove routed event that occurs when a touch moves while inside this element. (Наследуется от System.Windows.UIElement) | |
OnTouchUp | Provides class handling for the System.Windows.UIElement.TouchUp routed event that occurs when a touch is released inside this element. (Наследуется от System.Windows.UIElement) | |
RemoveVisualChild | Removes the parent-child relationship between two visuals. (Наследуется от System.Windows.Media.Visual) |
Имя | Описание | |
---|---|---|
BarcodeImageChanged | Происходит при изменении изображения штрих-кода. | |
ContextMenuClosing | Occurs just before any context menu on the element is closed. (Наследуется от System.Windows.FrameworkElement) | |
ContextMenuOpening | Occurs when any context menu on the element is opened. (Наследуется от System.Windows.FrameworkElement) | |
DataContextChanged | Occurs when the data context for this element changes. (Наследуется от System.Windows.FrameworkElement) | |
DragEnter | Occurs when the input system reports an underlying drag event with this element as the drag target. (Наследуется от System.Windows.UIElement) | |
DragLeave | Occurs when the input system reports an underlying drag event with this element as the drag origin. (Наследуется от System.Windows.UIElement) | |
DragOver | Occurs when the input system reports an underlying drag event with this element as the potential drop target. (Наследуется от System.Windows.UIElement) | |
Drop | Occurs when the input system reports an underlying drop event with this element as the drop target. (Наследуется от System.Windows.UIElement) | |
FocusableChanged | Occurs when the value of the System.Windows.UIElement.Focusable property changes. (Наследуется от System.Windows.UIElement) | |
GiveFeedback | Occurs when the input system reports an underlying drag-and-drop event that involves this element. (Наследуется от System.Windows.UIElement) | |
GotFocus | Occurs when this element gets logical focus. (Наследуется от System.Windows.UIElement) | |
GotKeyboardFocus | Occurs when the keyboard is focused on this element. (Наследуется от System.Windows.UIElement) | |
GotMouseCapture | Occurs when this element captures the mouse. (Наследуется от System.Windows.UIElement) | |
GotStylusCapture | Occurs when this element captures the stylus. (Наследуется от System.Windows.UIElement) | |
GotTouchCapture | Occurs when a touch is captured to this element. (Наследуется от System.Windows.UIElement) | |
Initialized | Occurs when this System.Windows.FrameworkElement is initialized. This event coincides with cases where the value of the System.Windows.FrameworkElement.IsInitialized property changes from | |
IsEnabledChanged | Occurs when the value of the System.Windows.UIElement.IsEnabled property on this element changes. (Наследуется от System.Windows.UIElement) | |
IsHitTestVisibleChanged | Occurs when the value of the System.Windows.UIElement.IsHitTestVisible dependency property changes on this element. (Наследуется от System.Windows.UIElement) | |
IsKeyboardFocusedChanged | Occurs when the value of the System.Windows.UIElement.IsKeyboardFocused property changes on this element. (Наследуется от System.Windows.UIElement) | |
IsKeyboardFocusWithinChanged | Occurs when the value of the System.Windows.UIElement.IsKeyboardFocusWithin property changes on this element. (Наследуется от System.Windows.UIElement) | |
IsMouseCapturedChanged | Occurs when the value of the System.Windows.UIElement.IsMouseCaptured property changes on this element. (Наследуется от System.Windows.UIElement) | |
IsMouseCaptureWithinChanged | Occurs when the value of the System.Windows.UIElement.IsMouseCaptureWithinProperty changes on this element. (Наследуется от System.Windows.UIElement) | |
IsMouseDirectlyOverChanged | Occurs when the value of the System.Windows.UIElement.IsMouseDirectlyOver property changes on this element. (Наследуется от System.Windows.UIElement) | |
IsStylusCapturedChanged | Occurs when the value of the System.Windows.UIElement.IsStylusCaptured property changes on this element. (Наследуется от System.Windows.UIElement) | |
IsStylusCaptureWithinChanged | Occurs when the value of the System.Windows.UIElement.IsStylusCaptureWithin property changes on this element. (Наследуется от System.Windows.UIElement) | |
IsStylusDirectlyOverChanged | Occurs when the value of the System.Windows.UIElement.IsStylusDirectlyOver property changes on this element. (Наследуется от System.Windows.UIElement) | |
IsVisibleChanged | Occurs when the value of the System.Windows.UIElement.IsVisible property changes on this element. (Наследуется от System.Windows.UIElement) | |
KeyDown | Occurs when a key is pressed while focus is on this element. (Наследуется от System.Windows.UIElement) | |
KeyUp | Occurs when a key is released while focus is on this element. (Наследуется от System.Windows.UIElement) | |
LayoutUpdated | Occurs when the layout of the various visual elements associated with the current System.Windows.Threading.Dispatcher changes. (Наследуется от System.Windows.UIElement) | |
Loaded | Occurs when the element is laid out, rendered, and ready for interaction. (Наследуется от System.Windows.FrameworkElement) | |
LostFocus | Occurs when this element loses logical focus. (Наследуется от System.Windows.UIElement) | |
LostKeyboardFocus | Occurs when the keyboard is no longer focused on this element,. (Наследуется от System.Windows.UIElement) | |
LostMouseCapture | Occurs when this element loses mouse capture. (Наследуется от System.Windows.UIElement) | |
LostStylusCapture | Occurs when this element loses stylus capture. (Наследуется от System.Windows.UIElement) | |
LostTouchCapture | Occurs when this element loses a touch capture. (Наследуется от System.Windows.UIElement) | |
ManipulationBoundaryFeedback | Occurs when the manipulation encounters a boundary. (Наследуется от System.Windows.UIElement) | |
ManipulationCompleted | Occurs when a manipulation and inertia on the System.Windows.UIElement object is complete. (Наследуется от System.Windows.UIElement) | |
ManipulationDelta | Occurs when the input device changes position during a manipulation. (Наследуется от System.Windows.UIElement) | |
ManipulationInertiaStarting | Occurs when the input device loses contact with the System.Windows.UIElement object during a manipulation and inertia begins. (Наследуется от System.Windows.UIElement) | |
ManipulationStarted | Occurs when an input device begins a manipulation on the System.Windows.UIElement object. (Наследуется от System.Windows.UIElement) | |
ManipulationStarting | Occurs when the manipulation processor is first created. (Наследуется от System.Windows.UIElement) | |
MouseDoubleClick | Occurs when a mouse button is clicked two or more times. (Наследуется от System.Windows.Controls.Control) | |
MouseDown | Occurs when any mouse button is pressed while the pointer is over this element. (Наследуется от System.Windows.UIElement) | |
MouseEnter | Occurs when the mouse pointer enters the bounds of this element. (Наследуется от System.Windows.UIElement) | |
MouseLeave | Occurs when the mouse pointer leaves the bounds of this element. (Наследуется от System.Windows.UIElement) | |
MouseLeftButtonDown | Occurs when the left mouse button is pressed while the mouse pointer is over this element. (Наследуется от System.Windows.UIElement) | |
MouseLeftButtonUp | Occurs when the left mouse button is released while the mouse pointer is over this element. (Наследуется от System.Windows.UIElement) | |
MouseMove | Occurs when the mouse pointer moves while over this element. (Наследуется от System.Windows.UIElement) | |
MouseRightButtonDown | Occurs when the right mouse button is pressed while the mouse pointer is over this element. (Наследуется от System.Windows.UIElement) | |
MouseRightButtonUp | Occurs when the right mouse button is released while the mouse pointer is over this element. (Наследуется от System.Windows.UIElement) | |
MouseUp | Occurs when any mouse button is released over this element. (Наследуется от System.Windows.UIElement) | |
MouseWheel | Occurs when the user rotates the mouse wheel while the mouse pointer is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewDragEnter | Occurs when the input system reports an underlying drag event with this element as the drag target. (Наследуется от System.Windows.UIElement) | |
PreviewDragLeave | Occurs when the input system reports an underlying drag event with this element as the drag origin. (Наследуется от System.Windows.UIElement) | |
PreviewDragOver | Occurs when the input system reports an underlying drag event with this element as the potential drop target. (Наследуется от System.Windows.UIElement) | |
PreviewDrop | Occurs when the input system reports an underlying drop event with this element as the drop target. (Наследуется от System.Windows.UIElement) | |
PreviewGiveFeedback | Occurs when a drag-and-drop operation is started. (Наследуется от System.Windows.UIElement) | |
PreviewGotKeyboardFocus | Occurs when the keyboard is focused on this element. (Наследуется от System.Windows.UIElement) | |
PreviewKeyDown | Occurs when a key is pressed while focus is on this element. (Наследуется от System.Windows.UIElement) | |
PreviewKeyUp | Occurs when a key is released while focus is on this element. (Наследуется от System.Windows.UIElement) | |
PreviewLostKeyboardFocus | Occurs when the keyboard is no longer focused on this element. (Наследуется от System.Windows.UIElement) | |
PreviewMouseDoubleClick | Occurs when a user clicks the mouse button two or more times. (Наследуется от System.Windows.Controls.Control) | |
PreviewMouseDown | Occurs when any mouse button is pressed while the pointer is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewMouseLeftButtonDown | Occurs when the left mouse button is pressed while the mouse pointer is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewMouseLeftButtonUp | Occurs when the left mouse button is released while the mouse pointer is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewMouseMove | Occurs when the mouse pointer moves while the mouse pointer is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewMouseRightButtonDown | Occurs when the right mouse button is pressed while the mouse pointer is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewMouseRightButtonUp | Occurs when the right mouse button is released while the mouse pointer is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewMouseUp | Occurs when any mouse button is released while the mouse pointer is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewMouseWheel | Occurs when the user rotates the mouse wheel while the mouse pointer is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewQueryContinueDrag | Occurs when there is a change in the keyboard or mouse button state during a drag-and-drop operation. (Наследуется от System.Windows.UIElement) | |
PreviewStylusButtonDown | Occurs when the stylus button is pressed while the pointer is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewStylusButtonUp | Occurs when the stylus button is released while the pointer is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewStylusDown | Occurs when the stylus touches the digitizer while it is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewStylusInAirMove | Occurs when the stylus moves over an element without actually touching the digitizer. (Наследуется от System.Windows.UIElement) | |
PreviewStylusInRange | Occurs when the stylus is close enough to the digitizer to be detected, while over this element. (Наследуется от System.Windows.UIElement) | |
PreviewStylusMove | Occurs when the stylus moves while over the element. The stylus must move while being detected by the digitizer to raise this event, otherwise, System.Windows.UIElement.PreviewStylusInAirMove is raised instead. (Наследуется от System.Windows.UIElement) | |
PreviewStylusOutOfRange | Occurs when the stylus is too far from the digitizer to be detected. (Наследуется от System.Windows.UIElement) | |
PreviewStylusSystemGesture | Occurs when a user performs one of several stylus gestures. (Наследуется от System.Windows.UIElement) | |
PreviewStylusUp | Occurs when the user raises the stylus off the digitizer while the stylus is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewTextInput | Occurs when this element gets text in a device-independent manner. (Наследуется от System.Windows.UIElement) | |
PreviewTouchDown | Occurs when a finger touches the screen while the finger is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewTouchMove | Occurs when a finger moves on the screen while the finger is over this element. (Наследуется от System.Windows.UIElement) | |
PreviewTouchUp | Occurs when a finger is raised off of the screen while the finger is over this element. (Наследуется от System.Windows.UIElement) | |
QueryContinueDrag | Occurs when there is a change in the keyboard or mouse button state during a drag-and-drop operation. (Наследуется от System.Windows.UIElement) | |
QueryCursor | Occurs when the cursor is requested to display. This event is raised on an element each time that the mouse pointer moves to a new location, which means the cursor object might need to be changed based on its new position. (Наследуется от System.Windows.UIElement) | |
RequestBringIntoView | Occurs when System.Windows.FrameworkElement.BringIntoView(System.Windows.Rect) is called on this element. (Наследуется от System.Windows.FrameworkElement) | |
SizeChanged | Occurs when either the System.Windows.FrameworkElement.ActualHeight or the System.Windows.FrameworkElement.ActualWidth properties change value on this element. (Наследуется от System.Windows.FrameworkElement) | |
SourceUpdated | Occurs when the source value changes for any existing property binding on this element. (Наследуется от System.Windows.FrameworkElement) | |
StylusButtonDown | Occurs when the stylus button is pressed while the pointer is over this element. (Наследуется от System.Windows.UIElement) | |
StylusButtonUp | Occurs when the stylus button is released while the pointer is over this element. (Наследуется от System.Windows.UIElement) | |
StylusDown | Occurs when the stylus touches the digitizer while the stylus is over this element. (Наследуется от System.Windows.UIElement) | |
StylusEnter | Occurs when the stylus enters the bounds of this element. (Наследуется от System.Windows.UIElement) | |
StylusInAirMove | Occurs when the stylus moves over an element without actually touching the digitizer. (Наследуется от System.Windows.UIElement) | |
StylusInRange | Occurs when the stylus is close enough to the digitizer to be detected, while over this element. (Наследуется от System.Windows.UIElement) | |
StylusLeave | Occurs when the stylus leaves the bounds of the element. (Наследуется от System.Windows.UIElement) | |
StylusMove | Occurs when the stylus moves over this element. The stylus must move while on the digitizer to raise this event. Otherwise, System.Windows.UIElement.StylusInAirMove is raised instead. (Наследуется от System.Windows.UIElement) | |
StylusOutOfRange | Occurs when the stylus is too far from the digitizer to be detected, while over this element. (Наследуется от System.Windows.UIElement) | |
StylusSystemGesture | Occurs when a user performs one of several stylus gestures. (Наследуется от System.Windows.UIElement) | |
StylusUp | Occurs when the user raises the stylus off the digitizer while it is over this element. (Наследуется от System.Windows.UIElement) | |
TargetUpdated | Occurs when the target value changes for any property binding on this element. (Наследуется от System.Windows.FrameworkElement) | |
TextInput | Occurs when this element gets text in a device-independent manner. (Наследуется от System.Windows.UIElement) | |
ToolTipClosing | Occurs just before any tooltip on the element is closed. (Наследуется от System.Windows.FrameworkElement) | |
ToolTipOpening | Occurs when any tooltip on the element is opened. (Наследуется от System.Windows.FrameworkElement) | |
TouchDown | Occurs when a finger touches the screen while the finger is over this element. (Наследуется от System.Windows.UIElement) | |
TouchEnter | Occurs when a touch moves from outside to inside the bounds of this element. (Наследуется от System.Windows.UIElement) | |
TouchLeave | Occurs when a touch moves from inside to outside the bounds of this element. (Наследуется от System.Windows.UIElement) | |
TouchMove | Occurs when a finger moves on the screen while the finger is over this element. (Наследуется от System.Windows.UIElement) | |
TouchUp | Occurs when a finger is raised off of the screen while the finger is over this element. (Наследуется от System.Windows.UIElement) | |
Unloaded | Occurs when the element is removed from within an element tree of loaded elements. (Наследуется от System.Windows.FrameworkElement) |